A tier list on a game this size is less about a long ladder and more about understanding the matchup. Here is how the playable giants and both maps stack up, and — more usefully — why.
Giant tier list
| 强度等级 | Giant | Why |
|---|---|---|
| S | Guilt | Guilt 以存在感和压制力换取了 Locust 更快的攻击前摇。更高的框架和更广的心理影响范围使其在将幸存者压制在几何体上时非常强大,尽管其体型在垂直的城市地图上可能会被利用。. |
| A | Locust | Locust 的抓取范围比 Guilt 短,但攻击动画前摇更短,使其在开阔地带更具惩罚性。它在森林地图上表现最佳,因为开阔的视线使其能够将可见性脉冲直接转化为追击。. |
Guilt tops the list on raw presence and reach, but this is a soft ranking: Locust's faster attack commitment makes it the stronger pick on the open Forest, where sightlines do the hunting for you. The incoming VERITY giant will slot in once its abilities are known.

Map tier list
Survivor strategy tiers
If you play survivor, the real "tier list" is your habits, not a character. Ranked by how much they keep you alive: relocating on every pulse (non-negotiable), spacing out from other survivors in the late hours, lantern discipline before climbs, and route knowledge of your map. Master those in the survival guide and no giant tier matters.
Tiers reflect community consensus and hands-on play, not official stats — ULTRA works has not published giant numbers. Expect them to shift as the rework rebalances both giants.